We’ve just released version 0.09 of High Frontier, the space settlement simulation game!
We’ve started prototyping the internal colony management mode for the High Frontier video game. This is where you’ll actually go inside the colony you’ve designed, and help the residents lay out roads, parks, public works, etc. (Building houses and commercial buildings will be up to them.)
Version 0.06 of High Frontier is out today! Here’s a little video demonstrating the new rotational dynamics.
It’s been a long few weeks.
Since we first announced High Frontier, we’ve been releasing new versions about once a week. After version 0.05 was released on July 24th, we expected version 0.06 to come out around the end of July. All we had to do was implement rotational dynamics, so we could have realistic spinning (or tumbling) of your colonies in space. Continue reading